Game Modes: -ap (All Pick) - Allows all players to choose a hero from any tavern -ar (All Random) - Gives a random hero to all players (chooses from all taverns) -du (Duplicate) - Allows players to pick/random a hero multiple times -sc (Super Creeps) - Spawns a "super creep" (dragon) on a random lane for each team every 300 seconds -mc (Mega Creeps) - Regular creeps get +50 damage, +25 ms, +25% IAS & an armor upgrade -mi (More Income) - Gives the income every second (instead of 2)
Player Commands: -ms (Movement Speed) - Shows your current movement speed, or shows any other hero movement speed using "-ms #" (# being the player number of the player) -ac (Auto Camera) - Instantly moves the camera to the position of your hero and follows it. -ma (Matchup) - Shows a list with all the enemy heroes. -fm (Full Matchup) - Shows a list that includes all players. -zoom (Zoom) - Used "-zoom #" (# being a number between 500 & 4000), zooms the camera in and out based on the number you give after -clear (Clear) - Clears the screen from game messages -random (Random) - Gives you a random hero from any tavern (not usable with -ar mode) -repick (Repick) - Allows you to pick/random another hero -swap (Swap) - Used "-swap #" (# being the player number), allows you to change your hero for the hero of any ally if he/she accepts -revive (Revive) - Selects a reviving unit with the Revive Instantly Ability
Hidden Shops and Hero Taverns
Taverns Shops
Stats Info: Max Level: 25 - Constant Base Stats: 50 - Constant Stat Gain: 5 - Constant Base HP: 199<x<301 - Variable (without counting the HP that gives STR) Base HP-Regen: 0.1 - Constant Base MP: 75 - Constant (without counting the MP that gives INT) Base MP-Regen: 0.05 - Constant Base MS: 269<x<311 - Variable (without counting the MS that gives AGI) Base Damage: -6<x<31 - Variable (based on range/primary stat/role) - Number of Dice = 1 - Sides per Die = 1<x<10 Base Armor: -1<x<6 - Variable (based on range/primary stat/role) Base Attack Cooldown: 0.9<x<3.1 - Variable (based on range/primary stat/role) Attack Range: 74<x<701 - Variable (based on role)
Ability Info: Basic Spells: 4 (at most 2 passives/auras) - 5 levels each - Upgraded every 3 levels Ultimate: 1 - 2 levels - Auto-Learned at hero level 10, Auto-Upgraded at hero level 20 Ultra: 1 - 1 level - Auto-Learned at hero level 25 Training: 1 - 5 levels - Upgraded every 5 levels
Attribute Info: Primary Stat: Gives +1 damage Strength: Gives +15 HP, +0.02 HP/s regen Agility: Gives +0.75 MS, +1% IAS, +0.1 Armor Intelligence: Gives +10 MP, +0.02 MP/s regen
Damage Percentage:
Attack Type \ Armor Type | Small | Medium | Large | Fortified | Normal | Unarmored | Hero | Divine | Chaos | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 5% | Hero | 100% | 100% | 100% | 50% | 100% | 100% | 100% | 5% | Magic | 50% | 50% | 200% | 25% | 100% | 100% | 50% | 5% | Normal | 100% | 150% | 100% | 25% | 100% | 100% | 90% | 5% | Pierce | 200% | 100% | 50% | 25% | 100% | 150% | 50% | 5% | Siege | 150% | 100% | 100% | 200% | 100% | 150% | 60% | 5% | Spells | 50% | 150% | 100% | 50% | 100% | 100% | 75% | 5% |
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